package com.fivefu.core.skyeye.event.vo;

import io.swagger.annotations.ApiModelProperty;

public class SceneVo {

    @ApiModelProperty(value = "主键,编辑时必填")
    private Long id;

    @ApiModelProperty(value = "场景名称", required = true)
    private String name;

    @ApiModelProperty(value = "场景描述", required = true)
    private String description;

    @ApiModelProperty(value = "是否启用;0:否,1:是(新增时默认开启)", required = true)
    private Integer enable;

    @ApiModelProperty(value = "持续时长", required = true)
    private Long continuedTime;

    @ApiModelProperty(value = "场景有效时间;时间格式：HHmm,示例：[[\"0900\",\"1000\"],[\"1100\",\"1200\"]]", required = true)
    private String sceneValidTime;

    @ApiModelProperty(value = "识别类型", required = true)
    private String cvType;

    @ApiModelProperty(value = "识别参数; {参数名称 :参数值}")
    private String cvParam;

    @ApiModelProperty(value = "是否绘制识别区域;0:否,1:是")
    private Integer sceneArea;

    public Long getId() {
        return id;
    }

    public void setId(Long id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getDescription() {
        return description;
    }

    public void setDescription(String description) {
        this.description = description;
    }

    public Integer getEnable() {
        return enable;
    }

    public void setEnable(Integer enable) {
        this.enable = enable;
    }

    public String getSceneValidTime() {
        return sceneValidTime;
    }

    public void setSceneValidTime(String sceneValidTime) {
        this.sceneValidTime = sceneValidTime;
    }

    public String getCvType() {
        return cvType;
    }

    public void setCvType(String cvType) {
        this.cvType = cvType;
    }

    public String getCvParam() {
        return cvParam;
    }

    public void setCvParam(String cvParam) {
        this.cvParam = cvParam;
    }

    public Integer getSceneArea() {
        return sceneArea;
    }

    public void setSceneArea(Integer sceneArea) {
        this.sceneArea = sceneArea;
    }

    public Long getContinuedTime() {
        return continuedTime;
    }

    public void setContinuedTime(Long continuedTime) {
        this.continuedTime = continuedTime;
    }
}
